Martin
0
Cheetah3D 5.7 Beta 2
Hi,
here is the first beta version of Cheetah3D 5.7. The biggest change in this new version is probably the new preferences window and the support for exporting animation data to Collada files. But also the possibility to load camera animations from PFHoe Pro (via FBX) should be a great addition to Cheetah3D.
http://cheetah3d.com/download/Cheetah3D5.7b2.zip
Since this is beta software please don't use it for important work or data.
Please post bugs or problems you encounter with this beta version in this thread.
Attention: Cheetah3D 5.7 copies the render history to
Here is a list of the new features and the bug fixes:
I hope you like these new features.:smile:
Kind regards
Martin
Hi,
here is the first beta version of Cheetah3D 5.7. The biggest change in this new version is probably the new preferences window and the support for exporting animation data to Collada files. But also the possibility to load camera animations from PFHoe Pro (via FBX) should be a great addition to Cheetah3D.
http://cheetah3d.com/download/Cheetah3D5.7b2.zip
Since this is beta software please don't use it for important work or data.
Please post bugs or problems you encounter with this beta version in this thread.
Attention: Cheetah3D 5.7 copies the render history to
"~/Library/Application Support/Cheetah3D/Render History"
So older version won't find the render history anymore. I decided to do that since some clean up tools tend to delete the render history in its original folder "~/Library/Caches/Cheetah3D/temp" were is was before.Here is a list of the new features and the bug fixes:
Code:
-completely new Preferences window
-preferences window has toolbar
-all menu commands can now be bound to hotkeys
-scripts can be bound to hotkeys
-many colors are customizable
-preferences window is now also accessible when no document is open
-many new preferences
-extended Collada exporter
-added animation export
-added skinning export
-added second UV set export
-added support for PFhoe Pro via. FBX files
-extended Target tag
-added offset parameter
-added Up-Vector parameter
-target tag now aims on pivot point
-SSE optimized subdivision surface algorithms
-scripts can now only be installed in the "~/Library/Application Support/Cheetah3D/scripts" folder
-moved render cache to "~/Library/Application Support/Cheetah3D/Render History"
-camera guidelines are now always visible
-rotation angle is displayed in status bar
-added "Rotation step size" property to transform tool
-line antialiasing is now a global preferences
-increased UV transform gadget selection sensitivity
-improved drag&drop in object browser
-ruler tool also support parametric objects now
-changed default near clipping plane to 0.01
-added work around for Bamboo problems
-unified Play and Stop menu commands
-fixed bug in obj loader (negative indices)
-fixed numerical problem with euler rotations
-fixed disappearing particles bug in renderer
-fixed background gradient drawing bug
-fixed non-stoppable animation bug
-fixed bug in transform tool (free rotate failed)
-fixed normal export bug in .obj exporter
-fixed .hdr loader bug for big textures
-fixed bump mapping bug
-fixed texture painting bug
-fixed bug in HSV2RGB node
-fixed polygon selection bug
-fixed bug in .obj exporter
-fixed IK bug which caused scaling of joints
-fixed bug in extrude tool
-fixed snapping bug to hidden polygons
-fixed snapping bug to invisible objects
-fixed normal breaks crashing bug
-fixed bug in shell tool
-fixed bug in pose tag (table view)
-fixed bug in morph tag
-fixed bug in skeleton tag
-fixed bug in take manager
I hope you like these new features.:smile:
Kind regards
Martin
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