hi, thank you for reporting.
According to the error message, I am guessing that your script is not the latest one. so please download and replace it.
http://www.tres-graficos.jp/blog/files/article.php?id=51
if you have same problem, please let me know it.
regards.
tg_jp, Hiroto.
Still works as expected with parametric and editable meshes (these generate a Javascript warning) but the copied/mirrored objects appear:Yup tried several times. Simple mesh (non-parametric) in C3D v7.0b23 can't make a mirror copy.
Any ideas?
Hello,
this is Tool script for copying object symmetrically. for character bones.
this works for v4.0+.
tg_jp, Hiroto.
Still works as expected with parametric and editable meshes (these generate a Javascript warning) but the copied/mirrored objects appear:
Can you give a step-by-step instruction?
Are you using character joints as this script is initially meant for?
Cheers
Frank
I think there are quite some more options we have:
The simplest is to duplicate the whole folder and set the scale at "X" to "-1" - boom - there you have it.
Or you use your hierarchy folder.jas file and feed two Smart Folders with - one set scale to X=-1 like above:
Cheers
Frank
Renders fine here.You know, setting scale to "-1" was my first method, but the in a render, the copy turned out black. Now, I can't reproduce :frown: :redface:
It´s main purpose is to mirror whole joint hierarchies which does it brilliantly - not polygonal meshes.I think we can agree that the Mirror Copy script isn't working fully with groups, subgroups, parent/children hierarchies - right?
It´s main purpose is to mirror whole joint hierarchies which does it brilliantly - not polygonal meshes.
Cheers
Frank