Sigh: 5.2 breaks Mirror Copy again
/* comment out for v5.2
Vec2D.prototype.toString = function() {
return this.u.toFixed(6) + ' ' + this.v.toFixed(6);
}
Vec3D.prototype.toString = function() {
return this.x.toFixed(6) + ' ' + this.y.toFixed(6) + ' ' + this.z.toFixed(6);
}
Vec4D.prototype.toString = function() {
return this.x.toFixed(6) + ' ' + this.y.toFixed(6) + ' ' + this.z.toFixed(6) + ' ' + this.w.toFixed(6);
}
*/
Thank you '
... hmm it doesn't seem to do anything at all.