My First Car


I could keep customizing this but I think this is good enough for now.
The tutorial will take a while to produce, it'll probably be a pdf.
Although I can't include animated gifs within the pdf, I may
add them for external viewing... I mean look at the size
of the included gif and at 139 KB, that's hard to beat.

 

Attachments

  • RV.gif
    RV.gif
    139 KB · Views: 488
Hi Eric, this a great post to follow, enjoying it all, and the extra info is great too! :icon_thumbup: :icon_thumbup: :icon_thumbup:
 
Hi Eric, this a great post to follow, enjoying it all, and the extra info is great too! :icon_thumbup: :icon_thumbup: :icon_thumbup:

Thanks Pat, the car bug finally bit me, all other attempts where halfhearted at best.

Now if I can straighten out my window tint... :confused:

 

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  • Window Tint.jpg
    Window Tint.jpg
    125.5 KB · Views: 469

Thank you Greg, you're cars inspired me, but it's taken
me a long time to gain the confidence to try it myself.
 

Testing... Testing, is this thing on?

Gradient tint works great Frank, but not on my windows for some reason.
I've mucked up my uvs or something, tried a few things but can't figure it out.
Any help would be greatly appreciated.

I've included my unfinished model if anyone would like to take a look at it.

 

Attachments

  • MyFirstCar11.jas.zip
    130.2 KB · Views: 322
  • Tint Test.jpg
    Tint Test.jpg
    89 KB · Views: 444
You can use the UV-mapper tool to align the UVs on the polygon selections one by one like shown in the screenshot:

Cheers
Frank
 

Attachments

  • MyFirstCarGlass.jas.zip
    131 KB · Views: 320
  • CarGlasrepariert.jpeg
    CarGlasrepariert.jpeg
    112.7 KB · Views: 451
Really impressed!!! :icon_thumbup::icon_thumbup::icon_thumbup::icon_thumbup:
Don't give up working on details this model is great!

Ps Now the door needs a gap also in the front or you must enter the car as in the General Lee from Azard..

Hoops i just had the idea of model it! :redface:
 
You can use the UV-mapper tool to align the UVs on the polygon selections one by one like shown in the screenshot:

Cheers
Frank

Awesome Frank, thank you. I see it can be done, now I'll see if I can do it.

I'm still trying to understand how to better work with UVs so this is very helpful.

 
Really impressed!!! :icon_thumbup::icon_thumbup::icon_thumbup::icon_thumbup:
Don't give up working on details this model is great!

Ps Now the door needs a gap also in the front or you must enter the car as in the General Lee from Azard..

Thanks for the encouragement WEEDO, I will push on.

I was wondering if someone would notice that missing door gap! :redface:
I'm having trouble doing it with this course mesh, I think I can do it
if go up one level of subdivision, as well as the door handles.

PS- The General would be cool to see.

 
Hi Eric

Frank's tip works great, go to UV Mapping, check 'selection only' for side window - check 'centre projection - scale, rotate & position with transform tool, - check write UV coords and test render, may need to adjust. Repeat for each window as Frank suggested.

Good of you to share file thanks, I will try to absorb all the info.

Hope this helps, Pat
 

Attachments

  • Window Tint.jpg
    Window Tint.jpg
    65.2 KB · Views: 536

Yay and God said to Abraham, "You will kill your son".

And Abraham said, "I can't hear you, you'll have to speak into the microphone".

And God said, "Oh I'm sorry, is this better... Check Check Check.

Jerry, pull the high end out I'm still getting some hiss back here.-SGG
 

Attachments

  • Tint Test02.jpg
    Tint Test02.jpg
    144.8 KB · Views: 527
GradCube


A color gradient in a transparent cube is something I've been
wanting to do for the longest time, and I'm tickled to death.

The GradCube, in gratitude for all the help I've received
from the Cheetah3d forum members, thank you.
I think I'll make an award out off it.

Thanks Frank, I now have vec2float to play with.
Now I wonder what to use float2vec for. :lol:

And thanks to Pat, I got done it quickly with no trouble.

And most of all, thanks to Martin, because none of us would be here if it wasn't for him.

 

Attachments

  • Gradcube.jpg
    Gradcube.jpg
    147.4 KB · Views: 517

I'm working on the RV Tutorial and I'm trying to make something for all levels but the absolute
beginner, for them there are other tutorials geared to those with little or no experience.

The problem is how do I make it interesting for those of different levels?
I don't want to put seasoned users to sleep, explaining what tools to use all the time.
And I don't want to eliminate important information useful to people new to Cheetah.

The answer is to make more than one "Tutorial" at the same time.
While I am taking screen shots, I'm also rendering for animated gifs.
The gifs are faster to produce, and are geared to more experienced users,
so you noobies can see what you can do with no instruction.
Later I'll finish the pdf version with instructions.

Here is the first gif of three.

 

Attachments

  • RV-Rend-01.gif
    RV-Rend-01.gif
    230.5 KB · Views: 456
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