I've newb-pieced things together to mostly make the spoon I want, but I'd like to start from scratch so that I can eliminate the problems, undesirable aspects of the contour, etc. Is there a tutorial that takes me through what I need to be able to do that kind of lathing, shaping? Oh, I didn't make the scoop, I grabbed that from a 3D printing site and changed proportions. Thanks.
Hello,
One of the pieces of information missing that would really help you get help here is a photograph of a real spoon that you are hoping to recreate.
Clearly it is easy to have one's own idea of what you may be after.
Without a reference photograph, and given _my_ interpretation of what you are after (a spoon _handle_ of a different material such as bone or plastic), I'd start with:
An eight sided capsule the length and roughly the diameter of the "handle".
Make it editable.
Add a subdivision modifier with the default of 2 iterations and Catmull-Clark scheme.
Add/remove/scale ring cuts along the length to create the desired profile., using a minimum of ring cuts.
Play with the number of iterations of the subdiv modifier until the acceptable smoothness is achieved.
Good luck!
Cheers,
gsb