It seems to be working now but when I open my tank object it doesn't appear in the object browser so I can't drag it into the Baker window. Is this a limitation of the demo or have I misunderstood something about c3d.
When I create geometry in C3d it does appear in the Object browser.
Thanks, I've got the object in and applied the .mdd to it. If I cycle through the frames in the plugin properties window the tank moves but if I press play or render the animation it stays put.
It's obviously users error, I need to study C3d a bit more! The plug appears to be working very nicely, thanks very much!
Ummm, doesn't sound like user error. I'd expect the frames to be written to the timeline. Maybe Hiroto expects you to advance the frames in the plugin and record new keys in the timeline?
Not a problem, thanks for the script Hiroto.hi,
Cheetah3D's script system has not some API to access animation keying yet.
a parameter 'frame' is recordable. so, you have to record 'frame' parameter manually. you can animate 'frame' parameter as you like ( play/rewind/fast/slow.. ).
regards.
tg_jp, Hiroto
I'm interested Barry, what's your workflow going to be? I see you're an established Modo user and an illustrator. Where does C3D fit into the scheme of things for you?Ah OK that makes sense, thanks for the info and for the speedy production of the scripts!
...I see you're an established Modo user and an illustrator...
hi
Unfortunately, I couldn't make sure what happened when it crashed from that error report, but please check some for fixing it.
* script file is installed ~/---/scripts/Tool folder?
* how big object's mesh in your scene to be exported?
* how long your scene to be exported?
could you post your scene file, causes crash when exporting?
v6.0 will have new api for animation, so I will update for MDD Baker.js.
regards.
tg_jp, Hiroto.
hi
Unfortunately, I couldn't make sure what happened when it crashed from that error report, but please check some for fixing it.
* script file is installed ~/---/scripts/Tool folder?
* how big object's mesh in your scene to be exported?
* how long your scene to be exported?
could you post your scene file, causes crash when exporting?
v6.0 will have new api for animation, so I will update for MDD Baker.js.
regards.
tg_jp, Hiroto.
hi, thank you for using this.
about ISO-Surface, it's not available to export ISO-Surface object with MDD format. Because MDD file format requires same vertices count, but ISO-Surface will take different vertices count at each animation frame.
if you want to export ISO-Surface animation, you have to take other approach ( sequential object file ? ).
regards.
tg_jp, Hiroto