John B
0
Starting with Unity 2020, models created in Cheetah3D 7.5.1, JAS or FBX, do not import correctly. There are two problems: (1) Materials lose their texture assignments, and (2) Textures render as solid colors. The same models created in Cheetah3D import correctly into Unity 2019 and earlier. Models created within Unity or FBX files created in Cinema4D import and/or render correctly in Unity 2020 and 2021, which leads me to believe this is a problem specific to files created in Cheetah3D.
I've reported this as a bug to Unity, and posted about it in their forum, but I've not gotten any response. I don't know if this is a Cheetah3D issue or a Unity issue, but it's a serious issue for me. Anybody use Cheetah3D with Unity? If so, have you run into this problem, is there a work around.
I've reported this as a bug to Unity, and posted about it in their forum, but I've not gotten any response. I don't know if this is a Cheetah3D issue or a Unity issue, but it's a serious issue for me. Anybody use Cheetah3D with Unity? If so, have you run into this problem, is there a work around.