I have a simple particle emitter, and I can't seem to work out how to export the animation to FBX. I saw this thread, but I'm not entirely sure I'm going about this the right way. I click Dynamics in the toolbar and then click Bake simulation. A dialog appears briefly which I think says, "Baking Dynamics". Then I export to FBX, but the particle animation is not there.
Any clue where I'm going astray?
Any clue where I'm going astray?