Thanks, just from my own experimentation. Check this goofy crap-Bones and RiggingThis is good stuff.
Is there a tutorial you are using to create these IK chains and constraints? I understand rigs, but my animation skills are zero. I mean I get the concept of bones and how they work, but that is about it. This could come in handy even just for static posing.
Thanks miso, I like that one as well.Looks neat, especially the mantis rig.
Thanks, rigging can be a lot of fun, the frustration really starts with skinning and binding. Which I'm avoiding for now.Really Amazing work Zoo. Very inspiring!!!!! I've only browsed this thread, but see it as a huge resource when I start to explore rigging more closely. Thanks for the detailed explorations!!!!
Hi Zoo, i'm visiting from the other thread ....This exactly ^ is what I need to know. How did you do that? specifically how did you keep the feet still. Honestly I just want to see how you did that, then I think I could figure out what I need to know from there. Thanks again.I feel the same way, except I'm retired with no job and too many hobbies.
I'll post some variations for human forms, which may help with dino building in some way.
The monster rig was a mistake, because I forgot how I'm supposed to build a rig.
Which led me to a greater understanding of the flexibility of rig building.
Even though the monster rig's head can't be rotated without
the torso, the shoulders can be rotated without the head.
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