A new materials system will be a dream come true...but we're not talking shader networks here, are we...?
As an aside to the render comparisons, I'm constantly amazed at the usability of C's render system compared to the competition. Setting up HDRI and Radiosity in Cinema 4D is like pulling teeth. And modo, while it's got a lovely renderer, is unusable while it's rendering -- the whole program locks solid, and can't be used. Got a 10-hour render on the go? Don't think about doing any modelling...C's super-multithreaded renderer is something that
no app in my experience can match. Martin really should take a bow on that one.
And the facility of being able to add HDRI and Radiosity as a Camera property, rather than a property of the scene just gives you sooooo much flexibility.
Since I was talking about modo, I don't suppose there are any plans for an m-style interactive preview renderer, are there?
I know I'm getting my Area Render tool...but I just thought I'd ask!
Oh, yeah, and the 1-click Panorama renderings are something else...sorry, blatant plug for the QTVR panoramas that I've added to my site...:mrgreen::mrgreen::mrgreen::mrgreen: