Hi Uwe how’s the update going on? Are you still working on it?
Yes, and the good news is that I am about to release a first public beta version of PBRtist 2.0.
The main features are:
- New Filters: Coat, Coat Roughness (with C3D Export) and Coat Normal
- Normal Map combines Displacement info
- Creation of material variants
- New material library
- Perspective Crop Editor to create seamless textures
- Import and export of glTF, .glb and .usdz files.
- Drag & Drop of materials for imported models
- Non-destructive editing
- Magnifier glass for pixel pushers
- Enter filter values via keyboard
- Tweak materials from imported models
- Switch between your variants of imported models
- Check your models via AirDrop in augmented reality
- Big Sur / 10.15
- Apple Silicon / Intel
It's not official yet (but now ;-)), if you dare, you can download the first beta version here:
https://even-u.com/assets/download/PBRtist-v2.0.b4.dmg
Note: the files of version 2.0 cannot be read by version 1.0.
To make up for the long wait, PBRtist 2.0 will be free for users of the first version. (Your licence keys will also work with version 2.0)
While the beta phase is running, a licence key can be purchased at the old price. After the beta phase I will increase the price to 99 Euro/Dollar.