PNG Alpha question
I have a simple shape with a png graphic as material. The png has transparency in it which causes the shape to have a window to see though. It's fine as long as there is an object behind the hole. But when nothing is viewed behind it , it renders black.
I have the background set up right for transparency when rendering. It all works fines except for the window that I wish to see through.
Is there a better way to do this without actually modelling the window that I want. Using just materials and alpha.
Does anyone have an answer?
I have a simple shape with a png graphic as material. The png has transparency in it which causes the shape to have a window to see though. It's fine as long as there is an object behind the hole. But when nothing is viewed behind it , it renders black.
I have the background set up right for transparency when rendering. It all works fines except for the window that I wish to see through.
Is there a better way to do this without actually modelling the window that I want. Using just materials and alpha.
Does anyone have an answer?