You're entitled to your opinion and I'm entitled to mine. As a consumer it makes no difference to me if it is one man or twenty, I buy the tools that get the job done. I understand there is a lot of loyalty to Martin and the program and I bought the program because it has a lot going on for the price but this is the wish list and that is my wish. :smile:
I would like to be able to make a lamp object for example and see the light source, that is what I mean by visible in renderer. The emissive function does not cut it as far as I'm concerned for this task.
Fair enough, we'll agree to disagree. I think what your looking for is volumetric lighting a temporary work around is to increase the emissive value of a material and render the scene with radiosity or use a hdri map to produce visible light, tg_jp has a good example:
http://www.tres-graficos.jp/blog/var/ch_tutorials/?tutid=158
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