Questions from a new user
Hello Cheetah, I'm an old 3ds Max users from the late 90's but I have been tinkering with some 3D for the web (three.js) and Cheetah looks great.
I have some questions after my first day of messing around. Hope you folks can help.
1. Is it possible to see the diffuse texture in the UV editor window?
2. Is it possible to snap plainer UV mapper to be aligned with the surface of a polygon?
3. Is there such a thing as smoothing groups? Can I specify whether an edge should be smooth or not?
4. I can't work out how to switch between the different UV sets. I would like to have one for diffuse and one for a baked Ambient Occlusion.
Thanks in advance!
Hello Cheetah, I'm an old 3ds Max users from the late 90's but I have been tinkering with some 3D for the web (three.js) and Cheetah looks great.
I have some questions after my first day of messing around. Hope you folks can help.
1. Is it possible to see the diffuse texture in the UV editor window?
2. Is it possible to snap plainer UV mapper to be aligned with the surface of a polygon?
3. Is there such a thing as smoothing groups? Can I specify whether an edge should be smooth or not?
4. I can't work out how to switch between the different UV sets. I would like to have one for diffuse and one for a baked Ambient Occlusion.
Thanks in advance!