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UV Mapping for Realtime Graphics
My second tutorial...
http://loewald.com/tutorials/c3d_uv_mapping.html
My second tutorial...
http://loewald.com/tutorials/c3d_uv_mapping.html
Ha! Good point!Are you telling me Snoopy's biplane was less than realistic?![]()
Yes you can and you can transform them too.is it possible to grab and move individual vertices or edges on the UV map?
I think you've just described 3D apps in general. :wink:The problem with Cheetah3d is a lot of really useful functions are buried in menus and have strange names. (There's no groups, but there's group select...)
There is some truth to that!The problem with Cheetah3d is a lot of really useful functions are buried in menus and have strange names.
Hehe, Maya has a menu item to search for other menu items... in the like four menu sets. I got a pretty good chuckle the first time I saw it.squareitround said:I think you've just described 3D apps in general.