UV Mapping for Realtime Graphics
My second tutorial...
http://loewald.com/tutorials/c3d_uv_mapping.html
My second tutorial...
http://loewald.com/tutorials/c3d_uv_mapping.html
Ha! Good point!Are you telling me Snoopy's biplane was less than realistic?
Yes you can and you can transform them too.is it possible to grab and move individual vertices or edges on the UV map?
I think you've just described 3D apps in general. :wink:The problem with Cheetah3d is a lot of really useful functions are buried in menus and have strange names. (There's no groups, but there's group select...)
There is some truth to that!The problem with Cheetah3d is a lot of really useful functions are buried in menus and have strange names.
Hehe, Maya has a menu item to search for other menu items... in the like four menu sets. I got a pretty good chuckle the first time I saw it.squareitround said:I think you've just described 3D apps in general.