Carpet Texture

Carpet Texture

Hi folks!

I have trouble texturing stairs with a carpet texture.
Each time I have pretty bad results... :(
Any idea someone?


HD:
Stairs : http://db.tt/AlaxF76
Texture: http://db.tt/AlaxF76
 

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if you got a seamless carpet texture, I think a simple cubic UV map should do the trick (select object or polygons, assign material, call tools/UV/UVmapper and tune to taste... remember to write UVs before exiting)

cheers,
A
 
I did one stair from a cylinder. It´s unwrapping is pretty straight forward. Your texture needs some work: tile able/unwarp and evenly layout color balance.
Here´s a quick render with 4 stairs and the wall.

Cheers
Frank
 

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Making a tiling texture is covered in this tutorial.

(To even out lighting you can use Photoshop's Other > Highpass... filter (which evens out low frequency data from an image, effectively evening out lighting.)

Attached is a (greyscale) 2 minute hack job I did.
 

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Wow!

You guys just rock!

Thanks for the UV unwraping trick AND the seamless texture. Seems to work pretty well! thank you A LOT!

Then I have a stupid question. Is there an easy option to duplicate steps easily? (like 'Arraw' would do it... but what about the horinzontal displacement?)
 

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Then I have a stupid question. Is there an easy option to duplicate steps easily? (like 'Arraw' would do it... but what about the horinzontal displacement?)

I´d use the Chain-creator and a spline for it - draw a spline with 2 points, throw it into the chain creator and make further adjustments.

Cheers
Frank
 

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podperson; (To even out lighting you can use Photoshop's Other > Highpass... filter (which evens out low frequency data from an image said:
Thanks Tonio. I didn't know this. It will come in very handy!
Erin
 
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