I'm trying to reduce rendering times, and blurred refractions are killer. Any tips for a close-enough-looking aluminum texture without the big rendering times? I have a 30sec animation at 1366x768 and I'm trying to make render time in days rather than weeks!
Your aluminium material works great. I never put much time into materials but I can now see how much better a model can look when you get it right. Thanks for your help on this. My iPhone model is starting to look much better.
Still a work in progress though.