Thank you, Martin.
I'll explain how to get a clear hi-contrast texture with transparent light.
We cannot gain fine texture by ordinary way,because light go through even black lines or faces. It becames more weak by color light.
And also cannot hide backsides transparent faces.
I just inserted innerbox a little bit small with a few transmit value and
no specular. This box decide an expression of the strongness of candle light. In my movie I got flicker of candle light by changing value of emission. Outer fase used 1.0 transparency texture map.
I also want to explain about waves flows on surface of the river.
Tools are 2 bamp map planes with fraction depth. Using transparency alternative. Of course put in a same folder and move.
Of my English ability, I wonder you can understand or not.
Show you imac scene by using same technic. I used an area-light this time.(imac model I just downloaded from SU site and no work upon)
Macjijii