C3D to iGame3D WTF
Purchased C3D finally last night, overcame my fear and loathing for Javascript and without break a blood vessel I've got 1 C3D object & 1 material exporting to iGame3D WTF format.
Now I have some questions.
1. Where is the "Javascript console" mentioned in Macro/Parameter Info.js.
No data printed into Console.app as I expected.
[edit -- found this after reading 80 forum posts and trying my right mouse button]
[edit -- just thinking is there a command to add to that .js file to force the console to show?]
2. Is it possible to have terminal, keyboard, applescript,
and/or button access to script execution?
I must have made a trip down this menu a million times.
I've got a million more to go.
I had the actual C3D file window shoved out of the way for hours,
going back and forth between my script, the top menu, all the way down the menu,
back to Finder, open my exported file, check cheetah docs, check igame3d docs, read javascript webpages.
Speeding up that journey that would be a boon.
3. Theoretically I should be able to end my macro with OS.system(<Open my exported text file>)?
4. Is there an example of scripting a complete scene dump?
I need to capture groupings, tags, materials, joint values, etc
and I haven't seen where to get all of those.
Here's the WTF file spec
If anybody knows offhand some of the cheetah speak that will give me any data I need.
Ok thanks.
MrBill
Purchased C3D finally last night, overcame my fear and loathing for Javascript and without break a blood vessel I've got 1 C3D object & 1 material exporting to iGame3D WTF format.
Now I have some questions.
1. Where is the "Javascript console" mentioned in Macro/Parameter Info.js.
No data printed into Console.app as I expected.
[edit -- found this after reading 80 forum posts and trying my right mouse button]
[edit -- just thinking is there a command to add to that .js file to force the console to show?]
2. Is it possible to have terminal, keyboard, applescript,
and/or button access to script execution?
I must have made a trip down this menu a million times.
I've got a million more to go.
I had the actual C3D file window shoved out of the way for hours,
going back and forth between my script, the top menu, all the way down the menu,
back to Finder, open my exported file, check cheetah docs, check igame3d docs, read javascript webpages.
Speeding up that journey that would be a boon.
3. Theoretically I should be able to end my macro with OS.system(<Open my exported text file>)?
4. Is there an example of scripting a complete scene dump?
I need to capture groupings, tags, materials, joint values, etc
and I haven't seen where to get all of those.
Here's the WTF file spec
If anybody knows offhand some of the cheetah speak that will give me any data I need.
Ok thanks.
MrBill
Last edited: