Major bug (?) found
O well, this one is very hard.
Firstly, I used the demo on a G4 dual 867 MHz, Panther and ATI 9800Pro (128 MB vram). No problem there, Cheetah3D worked nicely.
This week, I received a new computer : G5 dual 2.0 GHz with Tiger 10.4.2, ATI X850XT (256 MB vram), 2.5 GB ram, Apple's 20" LCD. The bug is systematic and easily reproducible : as soon as I use the "make polygon" tool and clic the first point, everything crash. The computer totally freeze and I get the beach ball forever. Even the "force quit" doesn't work ! I have to manually restart the computer.
This is occuring with the demo of Cheetah3D version 2.2, and also with the version 2.3.2.
Apparently, this may be related to the video card and its drivers, but I'm not sure. However, because of this, Cheetah becomes unusable. Any idea what is happening here ?
O well, this one is very hard.
Firstly, I used the demo on a G4 dual 867 MHz, Panther and ATI 9800Pro (128 MB vram). No problem there, Cheetah3D worked nicely.
This week, I received a new computer : G5 dual 2.0 GHz with Tiger 10.4.2, ATI X850XT (256 MB vram), 2.5 GB ram, Apple's 20" LCD. The bug is systematic and easily reproducible : as soon as I use the "make polygon" tool and clic the first point, everything crash. The computer totally freeze and I get the beach ball forever. Even the "force quit" doesn't work ! I have to manually restart the computer.
This is occuring with the demo of Cheetah3D version 2.2, and also with the version 2.3.2.
Apparently, this may be related to the video card and its drivers, but I'm not sure. However, because of this, Cheetah becomes unusable. Any idea what is happening here ?