Hybrid Sunlight > IBL
It would be great if sunlight could essentially work by generating an HDRI texture dynamically (and possibly caching it). Why?
It would be great if sunlight could essentially work by generating an HDRI texture dynamically (and possibly caching it). Why?
- AO/Radiosity renders faster in a lot of cases
- You get even more realistic shadows
- You can then generate some kind of backdrop / reflection map (sure it won't be very interesting, but it's better than nothing)