Shader Export

Shader Export

Is there any posable way that you could add the ability to export material settings as a shader for use in a game engine or other program? This would be so nice to have, since I am a game artist, and would not have to deal with the math of writing a shader from scratch.
 
Hi,
sorry but that isn't possible. Most 3D file formats like FBX or 3DS don't support shader programms.

Bye,
Martin
 
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