Weld all verts within X units
I started a different thread about this but enough people agreed that I wanted to get it in the Wish List forum.
It would be great to be able to select an object and then have a command in Cheetah that would weld all vertices that are closer than X units to each other. This would be great for cleaning up meshes and optimizing a little.
I sometimes get stray polygons and vertices that are on top of each other in the object but they aren't welded so subdividing does weird things and so on.
I started a different thread about this but enough people agreed that I wanted to get it in the Wish List forum.
It would be great to be able to select an object and then have a command in Cheetah that would weld all vertices that are closer than X units to each other. This would be great for cleaning up meshes and optimizing a little.
I sometimes get stray polygons and vertices that are on top of each other in the object but they aren't welded so subdividing does weird things and so on.