Would it be possible to make a small script showing the actual size and not only scale (Editable objects)

Hi guys,

Just posted a feature request but wonder if there is someone that can benefit like I would from making a small script showing the hidden "size x/y/z" parameter of editable objects.

I have Silo and when I export a scanned 3d object from C3D showing scale 1.0 / 1.0 / 1.0 the actual size is also showed in Silo 3D (See attachment yellow stroked).

It would make it so much simpler after scanning or importing a foreign object (like an .stl) where you simply can quickly add new elements knowing the size.

Silo and Cheetah seems to share the same scale system so the size is tested by importing the object back from Silo (knowing the size x,y,z) and adding a cube with the same height as the imported object. They are the same (9.14834).

Thanks guys - only suggestion if someone with script skills can also see the benefit of this.

:) Moo
 

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