Filip
0
Martin has done a fantastic job on the Metal 3D viewport. Honestly, as long as you don't need the highest quality photorealistic renders it's more than good enough. Also, dedicating my Mac to run 24 hours with the CPU-based rendering for animations that the Cheetah or Falcon render engine provides is not something that is easily affordable. Is there any way to just render out the animation with the Metal viewport into a video file (or image sequence)? For me it delivers great results and outputs steady real-time 120 frames per second (!) on my M1 Max MacBook Pro. It would literally speed up my animation renders from taking a whole day to taking just a few minutes (or even seconds). The CPU-based renders could be used for the very few times when the highest quality result is required.
The Cheetah3D GPU-accelerated Metal viewport that outputs 120+ frames per second. Notice the lights and reflections from the HDRI Environment that interacts with the PBR materials (the robot and the ice on the ground).
The Cheetah3D GPU-accelerated Metal viewport that outputs 120+ frames per second. Notice the lights and reflections from the HDRI Environment that interacts with the PBR materials (the robot and the ice on the ground).