Worn edges of a stone in proc. mat.

Hi, is it possible to make a Procedural Mat. wich makes the beveled edges of a stone brighter?

example:
WornEdges1.png

thanks and bye.
 
Just use the wireframe texture with linear line type and a line width bigger than the tesselation.

scrnsht.jpg

Edit: Smoother version / fractal node salad version:
 

Attachments

  • softedges.jas.zip
    9.7 KB · Views: 49
  • softedges2.jas.zip
    11.5 KB · Views: 50
Last edited:
Brilliant! 🤩
For sure I tried this, but had no clue how to soften the hard color edges.
I like this Stylized/Synthetic Style.
Thanks for this little Gem.


Synth_Stone1.jpg
Synth_Stone2.jpg

Mat_Synth_Stone2.jpg
 
Back
Top