ZooHead
0
This is an ongoing project to produce UVs that can be used for laser
cutting wood panels in order to build a 3D sculpture in the real world.
Multiple objects are incorporated in the sculpture and
I want all the UVs to be exported to the same PDF.
That means all objects need to be merged into one mesh and unwrapped together.
For this tutorial I'm only working with the two main objects prepared previously.
First thing to do is set up the Seams.
The green lines here are not Splines but Seams and when unwrapping you can think of them as cut lines.
The edges that aren't green are like fold lines where the polygons/UVs will stay connected.
cutting wood panels in order to build a 3D sculpture in the real world.
Multiple objects are incorporated in the sculpture and
I want all the UVs to be exported to the same PDF.
That means all objects need to be merged into one mesh and unwrapped together.
For this tutorial I'm only working with the two main objects prepared previously.
First thing to do is set up the Seams.
The green lines here are not Splines but Seams and when unwrapping you can think of them as cut lines.
The edges that aren't green are like fold lines where the polygons/UVs will stay connected.