ZooHead
Active member
- Messages
- 5,589
This is about the Zone of Influence, aka zoi, of the Bend Modifier in two of it's type settings: Constraint and In Cage.
If you've ever tried to use a Bend Modifier in the middle of a
complex model, you have probably run into some weirdness.
You can also stack multiple Bend Modifiers and this
can also lead to some of that same behavior.
The problem occurs either when other parts of the same mesh are in the invisible
zoi of the Bend Modifier, or the stack of BMs bends things back into the zoi.
(sorry, I was trying not to use BM but I got tired of typing.)
The zoi of the Constraint setting extends up Y+ and to the sides Z+- of the pink cage of the BM object to .
The In Cage setting the zoi extends only to on the Y+ axis of the BM object.
If you've ever tried to use a Bend Modifier in the middle of a
complex model, you have probably run into some weirdness.
You can also stack multiple Bend Modifiers and this
can also lead to some of that same behavior.
The problem occurs either when other parts of the same mesh are in the invisible
zoi of the Bend Modifier, or the stack of BMs bends things back into the zoi.
(sorry, I was trying not to use BM but I got tired of typing.)
The zoi of the Constraint setting extends up Y+ and to the sides Z+- of the pink cage of the BM object to .
The In Cage setting the zoi extends only to on the Y+ axis of the BM object.