I think its a case of, the FBX formate does not support animated Morphs, but the FBX formate seems to be OK with IK Bones.. We have been at its for so long, trying to find a fix, we are still convinced there might be a way to animate objects such as a spring. The issues with animating a spring, even using Bones, the coil shape compresses.. We used C4D to animate a spring, it looks awesome. But no way to export the animation in 3D.. Not even as a COLADA... DAE, for 3D PDF's. The animation will not export.. The ABC formate exports the animation, but how to convert to an animated FBX... The FBX formate is accepted in many more 3D applications..