So I have an OBJ file recorded with Scaniverse that I am importing into Unity. If I import it raw into Unity the scale matches the real world perfectly. If I try to clean up the model in Cheetah, removing some artifacts, the model then imports into Unity at about 13% of the scale of the original. I have tried saving both an Obj and a JAS from Cheetah, same problem, so I think its an Obj import problem. Obj import settings in Cheetah are set to the default (Scale factor: "0.0"). Any idea what they should be?