ZooHead
0
Modeling threads in Cheetah 3D is not hard, but there are so many different ways to proceed.
Every time I've done it, I've tried various methods to deal with
the triangle or triangles left over at the end of the spiral.
What if you could send that edge back down the spiral or redirect,
recycle and re-purpose it as well as keeping all quad construction.
When you see it, it's so obvious and simple. How did I not figure this out before?
Here's how it looks:
Adding a ring cut to control the edge at the base of the thread.
With a Sub Division Modifier Level 3.
I'll post the steps soon...
Every time I've done it, I've tried various methods to deal with
the triangle or triangles left over at the end of the spiral.
What if you could send that edge back down the spiral or redirect,
recycle and re-purpose it as well as keeping all quad construction.
When you see it, it's so obvious and simple. How did I not figure this out before?
Here's how it looks:
Adding a ring cut to control the edge at the base of the thread.
With a Sub Division Modifier Level 3.
I'll post the steps soon...