thanksThis looks really great!
Lighting and materials are top except for the table wood which has way too much bump and reflection.
It's a pity that there is no subsurface scattering available to make the grapes took better.
I'd try to ad some blurred transparency there though this will increase noise / render time.
Also mixing the whiskey into a tea time theme is hilarious.
I will try it ,thanks* Impressive work. Congratulations!
* I agree with misoversaturated that the table top requires a more subtle approach. However, you seem to have some great skill with materials, so this should be mere fine-tuning and experimentation.
* There is some stuff on faking SSS on the forum if you spend a bit of time searching. As mentioned, it costs time. But so would proper SSS if it was an available tool in C3D.
thanksThis composition and render is certinly worth the time to try and add more character to the grapes, as well as dialing down the wood textures bump map.