*
Which scripts you see useful is just a matter of your interests in modelling.
* Also, be careful as some of the older scripts may not be quite compatible with the current version of C3D V7. A few need to be used with caution as they may result in veeery long loops depending on the parameters.
* A random selection:
1
Grid Spline, 2D or 3D, which builds a simple cubic linear grid
2
Particle Connector, which links units of a random particle mesh with linear / curved splines
3
Voxellation, which turns mesh faces (3-gons and 4-gons, at least) into cubicles
4
Blow Up, which explodes a given mesh into the component n-gons
5 Some
fractals are useful, trees for bifurcation, etc
* I hope you enjoy experimenting. You seem to be a person of curiosity and creativity.
Servus from Vienna, EU