Allow materials with same parameters to be treated as unique when renamed

Hi Martin. Would it be easy to change current material behavior so that duplicate materials with unique names can be used in Cheetah, and also during export?

Currently, it is not possible to use a duplicated material that has been renamed on a second object when a first object in the scene has been assigned the original material.

Cheetah only looks at the material properties and does not consider the name of the material itself. This causes a problem when one wants to use the same material properties on multiple meshes, but desires unique names for those materials to help separate parts of the mesh when exporting into other applications, like Substance Painter (Substance Painter organizes its layers specifically by material name).

See following thread for additional info: