Edge artifacts in transparent render
Hey all,
I'm trying to create some elements for a website I'm designing at work, so I'm rendering a set of objects with a transparent background. It looks fine at the 1x sampling I use while working, but when I turn sampling up any higher, a dark fringe appears on the edges of light objects, in this case, a folder and a flat (single poly) piece of paper -- see attachment.
The dark artifacts do go away when I use a solid color background, but I want to render transparency for PNGs. Any suggestions?
Hey all,
I'm trying to create some elements for a website I'm designing at work, so I'm rendering a set of objects with a transparent background. It looks fine at the 1x sampling I use while working, but when I turn sampling up any higher, a dark fringe appears on the edges of light objects, in this case, a folder and a flat (single poly) piece of paper -- see attachment.
The dark artifacts do go away when I use a solid color background, but I want to render transparency for PNGs. Any suggestions?