Dynamic animation keyframe offset for groups?
I use Cheetah for a lot of silly things it’s probably not intended for. I really like the timing curve and keyframe editor.
One thing I often want to do, is have lots of duplicate objects with slightly offset animation timing. For simple things, with only a few objects, it’s easy to manually drag the keyframes.
But, when there’s a lot more objects, manually dragging the keyframes to be offset is tedious and prone to errors. Here’s an example with more objects.
Is there a way to create duplicates with animation timing offsets? I think the answer is no. I’d still be very happy if there was a way to apply a frame offset to a group — so a group could have “+10” applied to it somewhere, and that would be used as a dynamic keyframe offset for the contents.
Does anyone have a clever solution for this? Is anyone else interested in the feature? I think I’d use it a lot.
I use Cheetah for a lot of silly things it’s probably not intended for. I really like the timing curve and keyframe editor.
One thing I often want to do, is have lots of duplicate objects with slightly offset animation timing. For simple things, with only a few objects, it’s easy to manually drag the keyframes.
But, when there’s a lot more objects, manually dragging the keyframes to be offset is tedious and prone to errors. Here’s an example with more objects.
Is there a way to create duplicates with animation timing offsets? I think the answer is no. I’d still be very happy if there was a way to apply a frame offset to a group — so a group could have “+10” applied to it somewhere, and that would be used as a dynamic keyframe offset for the contents.
Does anyone have a clever solution for this? Is anyone else interested in the feature? I think I’d use it a lot.