ToddWR
0
Moving textures: the actual release
Hello all,
Everyone has had a chance to see my MatMovie script in the general section. Perhaps some have even wondered why I didn't post it in the scripts section. Wonder no more, here it is now!
thre is more to it now too!
you know you need to define materials with a .mov extention
and then add this material to an object. By adding a matMovie object it scans the file for any objects having a .mov material ** this is different from the first one **.
As you may have noticed there is now a Tag script you can add to the object containing the .mov material. This will give you options on which textures to use the material with.
the All Frames makes the movie step one image at a time, ignoring the frame parameter.
all images reset at frame 0.
objects can have more than one .mov material.
the MatMovie object has this now:
time has been changed to frame because this is what image is shown.
scan for new materials: look through the objects for any new materials
scan for tags: scan the objects with .mov materials for the MatTag scripts
rescan for materials: does a clean scan looking for both materials and tags
now objects can have one movie for the color and another for its bump map etc.
have fun!
Todd
Hello all,
Everyone has had a chance to see my MatMovie script in the general section. Perhaps some have even wondered why I didn't post it in the scripts section. Wonder no more, here it is now!
thre is more to it now too!
you know you need to define materials with a .mov extention
and then add this material to an object. By adding a matMovie object it scans the file for any objects having a .mov material ** this is different from the first one **.
As you may have noticed there is now a Tag script you can add to the object containing the .mov material. This will give you options on which textures to use the material with.
the All Frames makes the movie step one image at a time, ignoring the frame parameter.
all images reset at frame 0.
objects can have more than one .mov material.
the MatMovie object has this now:
time has been changed to frame because this is what image is shown.
scan for new materials: look through the objects for any new materials
scan for tags: scan the objects with .mov materials for the MatTag scripts
rescan for materials: does a clean scan looking for both materials and tags
now objects can have one movie for the color and another for its bump map etc.
have fun!
Todd
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