brush based sculting tools

brush based sculting tools

there is only one thing i really want for cheetah. (even though a lot of programs dont have them..) brush based sculpting tools like in z-brush. its a lot easier to use than uv height maps. I don't know how hard it would be to implement but its great for character modeling.

adam giroux
 
From my limited knowledge, this is a big thing to implement well. I'm also a Silo user, and the guys at NeverCenter have been working on displacement sculpting for over a year now. I would like to see Cheetah support displacement and normal maps exported from other packages though.
 
Hello.

actually, it is available to paint Displacement map at 3D view with current version. it needs Machine Power and Memory with High Polygon, but possible.

before:
ch_20060317_gd_b.jpg


after [ bad old sample, made with v.3.1 ;) , but you can do better.. ]:
ch_20060320_dgDisp.jpg


and Import data from ZBrush test.

http://www.cheetah3d.de/forum/showthread.php?t=210&highlight=ZBrush

regards.

tg_jp, Hiroto.
 
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