Chain tool and texture

Chain tool and texture

Hi,

I'd like to place precisely about 30 geometrically identical objects on a circle.
The chain tool seams very appropriate for that.

Little issue, I'd like to have a dedicated texture for 2 poly in each instance of the object.

(I've read the post : http://www.cheetah3d.de/forum/showthread.php?t=432&highlight=chain anything changed since then ? )

Is that something doable ? any quick alternatives ? Do I have to go back to my trigo :) ?

Thanks

p*
 
The chain tool can't handle that case. Sorry. If every object should have a different material, and if it is only two polygons. You have to do it manually. Even a script will require that you create 30 different materials.

Bye,
Martin
 
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