Particle -> Polygon tool and keep materials
Hi Everyone,
I have a particle mesh (1600 particles in surface mode) that has 6 different particle objects, each with their own material.
I used dynamics to have my particles conform to a specific shape.
Now, I need to manually massage the positioning and delete a few particles that escaped etc.
So I've used the Tool 'Particle -> Polygon' to make a single mesh of the whole thing (yikes!)
Problem now is that none of the particles keep their material, and no polygon selections have been kept!
Anybody able to help?
I couldn't/wouldn't manually assign 1600 times!
Thanks in advance!
--shift studio.
Hi Everyone,
I have a particle mesh (1600 particles in surface mode) that has 6 different particle objects, each with their own material.
I used dynamics to have my particles conform to a specific shape.
Now, I need to manually massage the positioning and delete a few particles that escaped etc.
So I've used the Tool 'Particle -> Polygon' to make a single mesh of the whole thing (yikes!)
Problem now is that none of the particles keep their material, and no polygon selections have been kept!
Anybody able to help?
I couldn't/wouldn't manually assign 1600 times!
Thanks in advance!
--shift studio.