UV Map part to Multiple Objects
Hi all, I'm a total noob so bare with me if my lingo is incorrect.
Essentially I'm making good progress via the docs but have really struggled with UV mapping complex models. To get a better idea of how to do it I went and purchased a collection of 7 Spaceship Models with UV maps and Textures. It really helped to see it well done.
What I noticed was that this UV Map that was loaded via a 3DS file had single pieces that were applying the Diffuse Image Texture to multiple places on the model. I used the UV Map to Select the correct edges to create the Seams but after adjusting the model and Selecting Unwrap UV the UV would then go ahead and create duplicates of what was previously a single piece. This then meant the UV map would not fit on the sheet?
Is there something special going on here? Something I can do assign the duplicates to a single piece in the UV?
It's all a bit confusing.
Thanks.
Hi all, I'm a total noob so bare with me if my lingo is incorrect.
Essentially I'm making good progress via the docs but have really struggled with UV mapping complex models. To get a better idea of how to do it I went and purchased a collection of 7 Spaceship Models with UV maps and Textures. It really helped to see it well done.
What I noticed was that this UV Map that was loaded via a 3DS file had single pieces that were applying the Diffuse Image Texture to multiple places on the model. I used the UV Map to Select the correct edges to create the Seams but after adjusting the model and Selecting Unwrap UV the UV would then go ahead and create duplicates of what was previously a single piece. This then meant the UV map would not fit on the sheet?
Is there something special going on here? Something I can do assign the duplicates to a single piece in the UV?
It's all a bit confusing.
Thanks.