a few questions/suggestions
Hi Martin/Everyone--
I have been lurking in the shadows, watching the development of cheetah and messages on this forum. So far I think it is great.
I have a few questions and suggestions:
1. Was wondering if there is any more documentation about the algorithms used in the build modifier. this is interesting, but i would like to be able to understand and control the parameters better.
2. was wondering if there was any easy way to extrude objects along multiple spline and or polygon paths to give them geometry and and therefore make them renderable. maybe someone has written a script to do this?
3. modo has a really nice feature that allows you to record modelling actions as macros and then replay them. don't know if cheetah has this or you are working on it, but it is definitely something worth looking into.
4. would also be nice to be able to save "selection sets" of polygons..don't know if this funtionality exists yet
in any case, thanks for all the great work on cheetah it is becoming a very nice product
adam
Hi Martin/Everyone--
I have been lurking in the shadows, watching the development of cheetah and messages on this forum. So far I think it is great.
I have a few questions and suggestions:
1. Was wondering if there is any more documentation about the algorithms used in the build modifier. this is interesting, but i would like to be able to understand and control the parameters better.
2. was wondering if there was any easy way to extrude objects along multiple spline and or polygon paths to give them geometry and and therefore make them renderable. maybe someone has written a script to do this?
3. modo has a really nice feature that allows you to record modelling actions as macros and then replay them. don't know if cheetah has this or you are working on it, but it is definitely something worth looking into.
4. would also be nice to be able to save "selection sets" of polygons..don't know if this funtionality exists yet
in any case, thanks for all the great work on cheetah it is becoming a very nice product
adam