Maybe I don't understand the Bevel function, but it doesn't produce what I expect.
- The first example below is a cube without a bevel.
- The cube with a simple bevel produces a distorted background.
- In the third example I have split the front polygon and merged it back with the rest. Now the background is not distorted as I expect.
The same happens with a beveled cube exported and imported as a Collada file from Blender.
Particularly strange results are produced when using glass materials.
Can someone enlighten me if this is a bug or a feature?
- The first example below is a cube without a bevel.
- The cube with a simple bevel produces a distorted background.
- In the third example I have split the front polygon and merged it back with the rest. Now the background is not distorted as I expect.
The same happens with a beveled cube exported and imported as a Collada file from Blender.
Particularly strange results are produced when using glass materials.
Can someone enlighten me if this is a bug or a feature?