Newbie here. I am getting deeper into Cheetah each day and enjoying ever minutre of it but I have come across something I have no answer for due to my frustating and lingering ignorance.
I have just downloaded a Blender model and imported it as a 3DS model into Cheeta3D. It has four textures attached, the one material, a UV.png, is obvious and has already been placed on the the model. Looking good so far. However I have three more to add and I have only a basic idea of how to add them because I really don't know the difference between the actual files and how they should best be added.
The remaining files are....image_AO.png, Image_h.png and UV_norskin.png.
Can they be opened directly in the UV window and how would I do that ? I guess they could be added as materials directly but which file goes where in the material list.
Thanks for any help
Limey
I have just downloaded a Blender model and imported it as a 3DS model into Cheeta3D. It has four textures attached, the one material, a UV.png, is obvious and has already been placed on the the model. Looking good so far. However I have three more to add and I have only a basic idea of how to add them because I really don't know the difference between the actual files and how they should best be added.
The remaining files are....image_AO.png, Image_h.png and UV_norskin.png.
Can they be opened directly in the UV window and how would I do that ? I guess they could be added as materials directly but which file goes where in the material list.
Thanks for any help
Limey