alt+MMB...you still can't move around the Node window by holding any key combination and dragging.
However, volumetric materials would be awesome too. Not too sure about SSS, tho, isn't it going out of fashion a bit?
to be honest my first wish at the moment is putting my hands on Hiroto's new bullet physics script
http://www.cheetah3d.com/forum/showpost.php?p=19703&postcount=19
From the above link, here is what 5.x's new material system was supposed to give us (bold items appear not to have been delivered yet):
-build custom materials
-build reusable material libraries
-blurred reflections/refractions
-full alpha channel support (for icon rendering)
-shadow materials
-multi layer rendering
-bump map backing
-anisotropic materials
-SSS
-volume textures
-volumetric fog
-importance sampling of BRDFs
-prepared for displacement mapping ???
-coatings
-fresnel effect on metals
-and more
Not complaining. Most of these things don't affect me. (I'd prefer motion blur over all of these items.)
Cripes, I don't have a MMBalt+MMB
Cheers
Frank
Could you perhaps give us a tiny itty bitty preview of some v6 goodie? Please?... v6 will mainly focus on animation, modeling and some UI improvements ...
Hi,
will announce the v6 features in the not too distant future. v6 will mainly focus on animation, modeling and some UI improvements. New rendering features have to wait for 6.x updates. The features set of v6 is already pretty fixed and I don't plan to extend it since it would just delay v6. :wink:
Bye
Martin
Damn 8( Ah well have to test modo after all 8(