Draw an open path add it to an extrude-creator - drag with snapping enabled one end-point onto one other end-point. When it snaps the surface will get filled with an nGon. Try to drag the points one from another. I can´t. You?
Cheers
Frank-sorry-to-be-the-pest :mrgreen:
Hi Frank,
Edit: First attached image just shows the 'before-component-snapping-state'
You can drag the two points apart (because they are not one) by selecting an adjacent point (point 2 in my example-second attached image), expanding your selection (now points 1,2,3 are selected), deselect points the two points that are not an endpoint (points 2 and 3 in my example), and you are left with a selected endpoint (point 1 in my example). Now you can move the endpoints apart.
Why would you move them apart? I suppose just to show that they are two distinct points and not one.
Why is that a problem? I'm not sure anymore.... I used to think (until I just experimented) you couldn't change point 1/4 to smooth interpolation. Now I see that you can.
....
Just did another experiment, close to what originally got me interested in this. In the third attached image I want to attach the two splines. If I simply align points 2 and 3 using component snapping, and points 2/3 are still 2 distinct points not one, then I can't get a smooth curve there - choosing 'soft interpolation' or 'equal tangent direction' doesn't work.
Do you agree Frank that that is a reason to want to be able to weld points in a spline?
Thanks,
--Shift Studio.
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