Unify triangles into a single mesh imported from FBX
Hello,
I am opening an FBX file of a dinosaur. When I bring it into Cheetah, all of the triangles are un-connected. (See picture).
How do I unify them into a single mesh? (I do not have the source app they are created in, just the FBX file.)
Thanks.
Hello,
I am opening an FBX file of a dinosaur. When I bring it into Cheetah, all of the triangles are un-connected. (See picture).
How do I unify them into a single mesh? (I do not have the source app they are created in, just the FBX file.)
Thanks.