CRASHING! But before I send a crash log...
I have tried loading multiple objects into a scene. As soon as I import my 6th or 7th .jas file, Cheetah crashes & quits.
Now, here's the reason I'm posting:
I am using VERY High resolution surface maps (4096 x 4096) but they are being saved as .PNG files which are all under 1MB. Each product (.jas object) has 3 (three) surface maps applied - so that is three 4096x4096 images on each object.
I am curious if the dimensions of the surface maps are what is causing the issues...? I don't want to go and create lower resolution files and assign them in each model and RE-TRY importing them if anyone feels that the resolution is NOT the issue. I figured since they are all under 1MB as a .PNG file, it might be fine... but I may be wrong.
Any guesses before I send-off a crash report to Martin...?
I have tried loading multiple objects into a scene. As soon as I import my 6th or 7th .jas file, Cheetah crashes & quits.
Now, here's the reason I'm posting:
I am using VERY High resolution surface maps (4096 x 4096) but they are being saved as .PNG files which are all under 1MB. Each product (.jas object) has 3 (three) surface maps applied - so that is three 4096x4096 images on each object.
I am curious if the dimensions of the surface maps are what is causing the issues...? I don't want to go and create lower resolution files and assign them in each model and RE-TRY importing them if anyone feels that the resolution is NOT the issue. I figured since they are all under 1MB as a .PNG file, it might be fine... but I may be wrong.
Any guesses before I send-off a crash report to Martin...?