Would be wonderful to have a built in retopology tool to make quads of an editable model specified in a setting at what level you want to quad the model (amount of quads)
I know of Instant Meshes and lately Autoremesher but to be able to have this built in would be great.
The attached image is a typical way I save a lot of time modelling in C3D with advanced booleans. This is a clamp for a wall based tv stand which I intend to print in PETG. As you can see I have fiddled with sections on all the cutout objects to find an OK balance with the amount of quads etc. However a retopology tool would be such a great addition to the boolean way of working. Hope someone else see this as useful.
Thanks again to everyone in this amazing forum! What you cannot do in C3D it solves itself by learning the scripts so to all the makers of them - THANK YOU!
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